Genetic Sequence
Innate Abilities
Registered Traits: 310
| Identifier | Internal Name | Description |
|---|---|---|
|
Stench
STENCH
|
STENCH | The stench may cause the target to flinch. |
|
Drizzle
DRIZZLE
|
DRIZZLE | The Pokémon makes it rain if it appears in battle. |
|
Speed Boost
SPEEDBOOST
|
SPEEDBOOST | Its Speed stat is gradually boosted. |
|
Battle Armor
BATTLEARMOR
|
BATTLEARMOR | The Pokémon is protected against critical hits. |
|
Sturdy
STURDY
|
STURDY | It cannot be knocked out with one hit. |
|
Damp
DAMP
|
DAMP | Prevents the use of self-destructing moves. |
|
Limber
LIMBER
|
LIMBER | The Pokémon is protected from paralysis. |
|
Sand Veil
SANDVEIL
|
SANDVEIL | Boosts the Pokémon's evasion in a sandstorm. |
|
Static
STATIC
|
STATIC | Contact with the Pokémon may cause paralysis. |
|
Volt Absorb
VOLTABSORB
|
VOLTABSORB | Restores HP if hit by an Electric-type move. |
|
Water Absorb
WATERABSORB
|
WATERABSORB | Restores HP if hit by a Water-type move. |
|
Oblivious
OBLIVIOUS
|
OBLIVIOUS | Prevents it from becoming infatuated. |
|
Cloud Nine
CLOUDNINE
|
CLOUDNINE | Eliminates the effects of weather. |
|
Compound Eyes
COMPOUNDEYES
|
COMPOUNDEYES | The Pokémon's accuracy is boosted. |
|
Insomnia
INSOMNIA
|
INSOMNIA | Prevents the Pokémon from falling asleep. |
|
Color Change
COLORCHANGE
|
COLORCHANGE | Changes the Pokémon's type to the foe's move. |
|
Immunity
IMMUNITY
|
IMMUNITY | Prevents the Pokémon from getting poisoned. |
|
Flash Fire
FLASHFIRE
|
FLASHFIRE | It powers up Fire-type moves if it's hit by one. |
|
Shield Dust
SHIELDDUST
|
SHIELDDUST | Blocks the added effects of attacks taken. |
|
Own Tempo
OWNTEMPO
|
OWNTEMPO | Prevents the Pokémon from becoming confused. |
|
Suction Cups
SUCTIONCUPS
|
SUCTIONCUPS | Negates all moves that force switching out. |
|
Intimidate
INTIMIDATE
|
INTIMIDATE | Lowers the foe's Attack stat. |
|
Shadow Tag
SHADOWTAG
|
SHADOWTAG | Prevents the foe from escaping. |
|
Rough Skin
ROUGHSKIN
|
ROUGHSKIN | Inflicts damage to the foe on contact. |
|
Wonder Guard
WONDERGUARD
|
WONDERGUARD | Only super-effective moves will hit. |
|
Levitate
LEVITATE
|
LEVITATE | Gives full immunity to all Ground-type moves. |
|
Effect Spore
EFFECTSPORE
|
EFFECTSPORE | Contact may poison or cause paralysis or sleep. |
|
Synchronize
SYNCHRONIZE
|
SYNCHRONIZE | Passes a burn, poison, or paralysis to the foe. |
|
Clear Body
CLEARBODY
|
CLEARBODY | Prevents other Pokémon from lowering its stats. |
|
Natural Cure
NATURALCURE
|
NATURALCURE | All status problems heal when it switches out. |
|
Lightning Rod
LIGHTNINGROD
|
LIGHTNINGROD | Draws in all Electric-type moves to up Sp. Attack. |
|
Serene Grace
SERENEGRACE
|
SERENEGRACE | Boosts the likelihood of added effects appearing. |
|
Swift Swim
SWIFTSWIM
|
SWIFTSWIM | Boosts the Pokémon's Speed in rain. |
|
Chlorophyll
CHLOROPHYLL
|
CHLOROPHYLL | Boosts the Pokémon's Speed in sunshine. |
|
Illuminate
ILLUMINATE
|
ILLUMINATE | Raises the likelihood of meeting wild Pokémon. |
|
Trace
TRACE
|
TRACE | The Pokémon copies a foe's Ability. |
|
Huge Power
HUGEPOWER
|
HUGEPOWER | Raises the Pokémon's Attack stat. |
|
Poison Point
POISONPOINT
|
POISONPOINT | Contact with the Pokémon may poison the attacker. |
|
Inner Focus
INNERFOCUS
|
INNERFOCUS | The Pokémon is protected from flinching. |
|
Magma Armor
MAGMAARMOR
|
MAGMAARMOR | Prevents the Pokémon from becoming frozen. |
|
Water Veil
WATERVEIL
|
WATERVEIL | Prevents the Pokémon from getting a burn. |
|
Magnet Pull
MAGNETPULL
|
MAGNETPULL | Prevents Steel-type Pokémon from escaping. |
|
Soundproof
SOUNDPROOF
|
SOUNDPROOF | Gives full immunity to all sound-based moves. |
|
Rain Dish
RAINDISH
|
RAINDISH | The Pokémon gradually regains HP in rain. |
|
Sand Stream
SANDSTREAM
|
SANDSTREAM | The Pokémon summons a sandstorm in battle. |
|
Pressure
PRESSURE
|
PRESSURE | The Pokémon raises the foe's PP usage. |
|
Thick Fat
THICKFAT
|
THICKFAT | Ups resistance to Fire- and Ice-type moves. |
|
Early Bird
EARLYBIRD
|
EARLYBIRD | The Pokémon awakens quickly from sleep. |
|
Flame Body
FLAMEBODY
|
FLAMEBODY | Contact with the Pokémon may burn the attacker. |
|
Run Away
RUNAWAY
|
RUNAWAY | Enables a sure getaway from wild Pokémon. |
|
Keen Eye
KEENEYE
|
KEENEYE | Prevents other Pokémon from lowering accuracy. |
|
Hyper Cutter
HYPERCUTTER
|
HYPERCUTTER | Prevents other Pokémon from lowering Attack stat. |
|
Pickup
PICKUP
|
PICKUP | The Pokémon may pick up items. |
|
Truant
TRUANT
|
TRUANT | Pokémon can't attack on consecutive turns. |
|
Hustle
HUSTLE
|
HUSTLE | Boosts the Attack stat, but lowers accuracy. |
|
Cute Charm
CUTECHARM
|
CUTECHARM | Contact with the Pokémon may cause infatuation. |
|
Plus
PLUS
|
PLUS | Ups Sp. Atk if another Pokémon has Plus or Minus. |
|
Minus
MINUS
|
MINUS | Ups Sp. Atk if another Pokémon has Plus or Minus. |
|
Forecast
FORECAST
|
FORECAST | Castform transforms with the weather. |
|
Sticky Hold
STICKYHOLD
|
STICKYHOLD | Protects the Pokémon from item theft. |
|
Shed Skin
SHEDSKIN
|
SHEDSKIN | The Pokémon may heal its own status problems. |
|
Guts
GUTS
|
GUTS | Boosts Attack if there is a status problem. |
|
Marvel Scale
MARVELSCALE
|
MARVELSCALE | Ups Defense if there is a status problem. |
|
Liquid Ooze
LIQUIDOOZE
|
LIQUIDOOZE | Damages attackers using any draining move. |
|
Overgrow
OVERGROW
|
OVERGROW | Powers up Grass-type moves in a pinch. |
|
Blaze
BLAZE
|
BLAZE | Powers up Fire-type moves in a pinch. |
|
Torrent
TORRENT
|
TORRENT | Powers up Water-type moves in a pinch. |
|
Swarm
SWARM
|
SWARM | Powers up Bug-type moves in a pinch. |
|
Rock Head
ROCKHEAD
|
ROCKHEAD | Protects the Pokémon from recoil damage. |
|
Drought
DROUGHT
|
DROUGHT | Turns the sunlight harsh if it is in battle. |
|
Arena Trap
ARENATRAP
|
ARENATRAP | Prevents the foe from fleeing. |
|
Vital Spirit
VITALSPIRIT
|
VITALSPIRIT | Prevents the Pokémon from falling asleep. |
|
White Smoke
WHITESMOKE
|
WHITESMOKE | Prevents other Pokémon from lowering its stats. |
|
Pure Power
PUREPOWER
|
PUREPOWER | Raises the Pokémon's Attack stat. |
|
Shell Armor
SHELLARMOR
|
SHELLARMOR | The Pokémon is protected against critical hits. |
|
Air Lock
AIRLOCK
|
AIRLOCK | Eliminates the effects of weather. |
|
Tangled Feet
TANGLEDFEET
|
TANGLEDFEET | Raises evasion if the Pokémon is confused. |
|
Motor Drive
MOTORDRIVE
|
MOTORDRIVE | Raises Speed if hit by an Electric-type move. |
|
Rivalry
RIVALRY
|
RIVALRY | Deals more damage to a foe of the same gender. |
|
Steadfast
STEADFAST
|
STEADFAST | Raises Speed each time the Pokémon flinches. |
|
Snow Cloak
SNOWCLOAK
|
SNOWCLOAK | Raises evasion in a hailstorm. |
|
Gluttony
GLUTTONY
|
GLUTTONY | Encourages the early use of a held Berry. |
|
Anger Point
ANGERPOINT
|
ANGERPOINT | Maxes Attack after taking a critical hit. |
|
Unburden
UNBURDEN
|
UNBURDEN | Raises Speed if a held item is used. |
|
Heatproof
HEATPROOF
|
HEATPROOF | Weakens the power of Fire-type moves. |
|
Simple
SIMPLE
|
SIMPLE | The Pokémon is prone to wild stat changes. |
|
Dry Skin
DRYSKIN
|
DRYSKIN | Reduces HP if it is hot. Water restores HP. |
|
Download
DOWNLOAD
|
DOWNLOAD | Adjusts power according to a foe's defenses. |
|
Iron Fist
IRONFIST
|
IRONFIST | Boosts the power of punching moves. |
|
Poison Heal
POISONHEAL
|
POISONHEAL | Restores HP if the Pokémon is poisoned. |
|
Adaptability
ADAPTABILITY
|
ADAPTABILITY | Powers up moves of the same type. |
|
Skill Link
SKILLLINK
|
SKILLLINK | Increases the frequency of multi-strike moves. |
|
Hydration
HYDRATION
|
HYDRATION | Heals status problems if it is raining. |
|
Solar Power
SOLARPOWER
|
SOLARPOWER | In sunshine, Sp. Atk is boosted but HP decreases. |
|
Quick Feet
QUICKFEET
|
QUICKFEET | Boosts Speed if there is a status problem. |
|
Normalize
NORMALIZE
|
NORMALIZE | All the Pokémon's moves become the Normal type. |
|
Sniper
SNIPER
|
SNIPER | Powers up moves if they become critical hits. |
|
Magic Guard
MAGICGUARD
|
MAGICGUARD | The Pokémon only takes damage from attacks. |
|
No Guard
NOGUARD
|
NOGUARD | Ensures attacks by or against the Pokémon land. |
|
Stall
STALL
|
STALL | The Pokémon moves after all other Pokémon do. |
|
Technician
TECHNICIAN
|
TECHNICIAN | Powers up the Pokémon's weaker moves. |
|
Leaf Guard
LEAFGUARD
|
LEAFGUARD | Prevents problems with status in sunny weather. |
|
Klutz
KLUTZ
|
KLUTZ | The Pokémon can't use any held items. |
|
Mold Breaker
MOLDBREAKER
|
MOLDBREAKER | Moves can be used regardless of Abilities. |
|
Super Luck
SUPERLUCK
|
SUPERLUCK | Heightens the critical-hit ratios of moves. |
|
Aftermath
AFTERMATH
|
AFTERMATH | Damages the attacker landing the finishing hit. |
|
Anticipation
ANTICIPATION
|
ANTICIPATION | Senses a foe's dangerous moves. |
|
Forewarn
FOREWARN
|
FOREWARN | Determines what moves a foe has. |
|
Unaware
UNAWARE
|
UNAWARE | Ignores any stat changes in the Pokémon. |
|
Tinted Lens
TINTEDLENS
|
TINTEDLENS | Powers up "not very effective" moves. |
|
Filter
FILTER
|
FILTER | Reduces damage from super-effective attacks. |
|
Slow Start
SLOWSTART
|
SLOWSTART | Temporarily halves Attack and Speed. |
|
Scrappy
SCRAPPY
|
SCRAPPY | Enables moves to hit Ghost-type Pokémon. |
|
Storm Drain
STORMDRAIN
|
STORMDRAIN | Draws in all Water-type moves to up Sp. Attack. |
|
Ice Body
ICEBODY
|
ICEBODY | The Pokémon gradually regains HP in a hailstorm. |
|
Solid Rock
SOLIDROCK
|
SOLIDROCK | Reduces damage from super-effective attacks. |
|
Snow Warning
SNOWWARNING
|
SNOWWARNING | The Pokémon summons a hailstorm in battle. |
|
Honey Gather
HONEYGATHER
|
HONEYGATHER | The Pokémon may gather Honey from somewhere. |
|
Frisk
FRISK
|
FRISK | The Pokémon can check a foe's held item. |
|
Reckless
RECKLESS
|
RECKLESS | Powers up moves that have recoil damage. |
|
Multitype
MULTITYPE
|
MULTITYPE | Changes type to match the held Plate. |
|
Flower Gift
FLOWERGIFT
|
FLOWERGIFT | Powers up party Pokémon when it is sunny. |
|
Bad Dreams
BADDREAMS
|
BADDREAMS | Reduces a sleeping foe's HP. |
|
Pickpocket
PICKPOCKET
|
PICKPOCKET | Steals an item when hit by another Pokémon. |
|
Sheer Force
SHEERFORCE
|
SHEERFORCE | Removes added effects to increase move damage. |
|
Contrary
CONTRARY
|
CONTRARY | Makes stat changes have an opposite effect. |
|
Unnerve
UNNERVE
|
UNNERVE | Makes the foe nervous and unable to eat Berries. |
|
Defiant
DEFIANT
|
DEFIANT | When its stats are lowered its Attack increases. |
|
Defeatist
DEFEATIST
|
DEFEATIST | Lowers stats when HP becomes half or less. |
|
Cursed Body
CURSEDBODY
|
CURSEDBODY | May disable a move used on the Pokémon. |
|
Healer
HEALER
|
HEALER | May heal an ally's status conditions. |
|
Friend Guard
FRIENDGUARD
|
FRIENDGUARD | Reduces damage done to allies. |
|
Weak Armor
WEAKARMOR
|
WEAKARMOR | Physical attacks lower Defense and raise Speed. |
|
Heavy Metal
HEAVYMETAL
|
HEAVYMETAL | Doubles the Pokémon's weight. |
|
Light Metal
LIGHTMETAL
|
LIGHTMETAL | Halves the Pokémon's weight. |
|
Multiscale
MULTISCALE
|
MULTISCALE | Reduces damage when HP is full. |
|
Toxic Boost
TOXICBOOST
|
TOXICBOOST | Powers up physical attacks when poisoned. |
|
Flare Boost
FLAREBOOST
|
FLAREBOOST | Powers up special attacks when burned. |
|
Harvest
HARVEST
|
HARVEST | May create another Berry after one is used. |
|
Telepathy
TELEPATHY
|
TELEPATHY | Anticipates an ally's attack and dodges it. |
|
Moody
MOODY
|
MOODY | Raises one stat and lowers another. |
|
Overcoat
OVERCOAT
|
OVERCOAT | Protects the Pokémon from damage from weather. |
|
Poison Touch
POISONTOUCH
|
POISONTOUCH | May poison targets when a Pokémon makes contact. |
|
Regenerator
REGENERATOR
|
REGENERATOR | Restores a little HP when withdrawn from battle. |
|
Big Pecks
BIGPECKS
|
BIGPECKS | Protects from Defense-lowering attacks. |
|
Sand Rush
SANDRUSH
|
SANDRUSH | Boosts the Pokémon's Speed in a sandstorm. |
|
Wonder Skin
WONDERSKIN
|
WONDERSKIN | Makes status-changing moves more likely to miss. |
|
Analytic
ANALYTIC
|
ANALYTIC | Boosts move power when the Pokémon moves last. |
|
Illusion
ILLUSION
|
ILLUSION | Comes out disguised as the Pokémon in back. |
|
Imposter
IMPOSTER
|
IMPOSTER | It transforms itself into the Pokémon it is facing. |
|
Infiltrator
INFILTRATOR
|
INFILTRATOR | Passes through the foe's barrier and strikes. |
|
Mummy
MUMMY
|
MUMMY | Contact with this Pokémon spreads this Ability. |
|
Moxie
MOXIE
|
MOXIE | Boosts Attack after knocking out any Pokémon. |
|
Justified
JUSTIFIED
|
JUSTIFIED | Raises Attack when hit by a Dark-type move. |
|
Rattled
RATTLED
|
RATTLED | Some move types scare it and boost its Speed. |
|
Magic Bounce
MAGICBOUNCE
|
MAGICBOUNCE | Reflects status-changing moves. |
|
Sap Sipper
SAPSIPPER
|
SAPSIPPER | Boosts Attack when hit by a Grass-type move. |
|
Prankster
PRANKSTER
|
PRANKSTER | Gives priority to a status move. |
|
Sand Force
SANDFORCE
|
SANDFORCE | Boosts certain moves' power in a sandstorm. |
|
Iron Barbs
IRONBARBS
|
IRONBARBS | Inflicts damage to the Pokémon on contact. |
|
Zen Mode
ZENMODE
|
ZENMODE | Changes the Pokémon's shape when HP is halved. |
|
Victory Star
VICTORYSTAR
|
VICTORYSTAR | Boosts the accuracy of its allies and itself. |
|
Turboblaze
TURBOBLAZE
|
TURBOBLAZE | Moves can be used regardless of Abilities. |
|
Teravolt
TERAVOLT
|
TERAVOLT | Moves can be used regardless of Abilities. |
|
Aroma Veil
AROMAVEIL
|
AROMAVEIL | Protects against attacks that limit move choices. |
|
Flower Veil
FLOWERVEIL
|
FLOWERVEIL | Protects Grass-type allies from stat/status effects. |
|
Cheek Pouch
CHEEKPOUCH
|
CHEEKPOUCH | Restores HP as well when the Pokémon eats a Berry. |
|
Protean
PROTEAN
|
PROTEAN | It changes type to that of the move it's about to use. |
|
Fur Coat
FURCOAT
|
FURCOAT | Halves the damage from physical moves. |
|
Magician
MAGICIAN
|
MAGICIAN | Steals the held item of a Pokémon it hits. |
|
Bulletproof
BULLETPROOF
|
BULLETPROOF | Protects the Pokémon from some ball and bomb moves. |
|
Competitive
COMPETITIVE
|
COMPETITIVE | Sharply boosts Sp. Atk when a stat is lowered. |
|
Strong Jaw
STRONGJAW
|
STRONGJAW | Boosts the power of biting moves. |
|
Refrigerate
REFRIGERATE
|
REFRIGERATE | Normal-type moves become Ice-type and powered up. |
|
Sweet Veil
SWEETVEIL
|
SWEETVEIL | Prevents itself and allies from falling asleep. |
|
Stance Change
STANCECHANGE
|
STANCECHANGE | Changes between Blade and Shield Forme with attacks. |
|
Gale Wings
GALEWINGS
|
GALEWINGS | Flying-type moves gain priority when its HP is full. |
|
Mega Launcher
MEGALAUNCHER
|
MEGALAUNCHER | Powers up aura and pulse moves. |
|
Grass Pelt
GRASSPELT
|
GRASSPELT | Boosts the Defense stat on Grassy Terrain. |
|
Symbiosis
SYMBIOSIS
|
SYMBIOSIS | Passes its held item to an ally that has used theirs. |
|
Tough Claws
TOUGHCLAWS
|
TOUGHCLAWS | Powers up moves that make direct contact. |
|
Pixilate
PIXILATE
|
PIXILATE | Normal-type moves become Fairy-type and powered up. |
|
Gooey
GOOEY
|
GOOEY | Contact with it lowers the attacker's Speed stat. |
|
Aerilate
AERILATE
|
AERILATE | Normal-type moves become Flying-type and power up. |
|
Parental Bond
PARENTALBOND
|
PARENTALBOND | Parent and child each attacks. |
|
Dark Aura
DARKAURA
|
DARKAURA | Powers up each Pokémon's Dark-type moves. |
|
Fairy Aura
FAIRYAURA
|
FAIRYAURA | Powers up each Pokémon's Fairy-type moves. |
|
Aura Break
AURABREAK
|
AURABREAK | Reverses "Aura" Abilities to weaken affected moves. |
|
Primordial Sea
PRIMORDIALSEA
|
PRIMORDIALSEA | Changes the weather to nullify Fire-type moves. |
|
Desolate Land
DESOLATELAND
|
DESOLATELAND | Changes the weather to nullify Water-type moves. |
|
Delta Stream
DELTASTREAM
|
DELTASTREAM | Alters weather to remove Flying-type's weaknesses. |
|
Stamina
STAMINA
|
STAMINA | Boosts Defense when hit by an attack. |
|
Wimp Out
WIMPOUT
|
WIMPOUT | Cowardly switches out if its HP becomes half or less. |
|
Emergency Exit
EMERGENCYEXIT
|
EMERGENCYEXIT | Switches out if its HP becomes half or less. |
|
Water Compaction
WATERCOMPACTION
|
WATERCOMPACTION | Sharply ups Defense when hit by a Water-type move. |
|
Merciless
MERCILESS
|
MERCILESS | Its attacks are critical hits when it is poisoned. |
|
Shields Down
SHIELDSDOWN
|
SHIELDSDOWN | Its shell breaks if its HP becomes half or less. |
|
Stakeout
STAKEOUT
|
STAKEOUT | Deals doubles damage to a target's replacement. |
|
Water Bubble
WATERBUBBLE
|
WATERBUBBLE | Weakens incoming Fire-type moves and prevents burns. |
|
Steelworker
STEELWORKER
|
STEELWORKER | Powers up Steel-type moves. |
|
Berserk
BERSERK
|
BERSERK | Ups Sp. Atk if a hit makes its HP half or less. |
|
Slush Rush
SLUSHRUSH
|
SLUSHRUSH | Boosts the Pokémon's Speed stat in a hailstorm. |
|
Long Reach
LONGREACH
|
LONGREACH | Uses moves without making contact with the target. |
|
Liquid Voice
LIQUIDVOICE
|
LIQUIDVOICE | Its sound-based moves become Water-type. |
|
Triage
TRIAGE
|
TRIAGE | Gives priority to a healing move. |
|
Galvanize
GALVANIZE
|
GALVANIZE | Normal-type moves become Electric-type and powered. |
|
Surge Surfer
SURGESURFER
|
SURGESURFER | Doubles Speed on Electric Terrain. |
|
Schooling
SCHOOLING
|
SCHOOLING | Forms a powerful school while it has a lot of HP. |
|
Disguise
DISGUISE
|
DISGUISE | Its shroud protects it from an attack just once. |
|
Battle Bond
BATTLEBOND
|
BATTLEBOND | Defeating a foe lets it become Ash-Greninja. |
|
Power Construct
POWERCONSTRUCT
|
POWERCONSTRUCT | Changes with other Cells if HP becomes half or less. |
|
Corrosion
CORROSION
|
CORROSION | It can poison Steel- and Poison-type targets. |
|
Comatose
COMATOSE
|
COMATOSE | It's always drowsing, and attacks without waking. |
|
Queenly Majesty
QUEENLYMAJESTY
|
QUEENLYMAJESTY | Makes foes unable to use priority attacks. |
|
Innards Out
INNARDSOUT
|
INNARDSOUT | Damages an attacker that lands the finishing hit. |
|
Dancer
DANCER
|
DANCER | Repeats another Pokémon's dance move immediately. |
|
Battery
BATTERY
|
BATTERY | Powers up ally Pokémon's special moves. |
|
Fluffy
FLUFFY
|
FLUFFY | Resists contact damage but weaker to Fire-type. |
|
Dazzling
DAZZLING
|
DAZZLING | Makes foes unable to use priority attacks. |
|
Soul-Heart
SOULHEART
|
SOULHEART | Boosts Sp. Atk each time a Pokémon faints. |
|
Tangling Hair
TANGLINGHAIR
|
TANGLINGHAIR | Contact with it lowers the attacker's Speed. |
|
Receiver
RECEIVER
|
RECEIVER | Copies the Ability of a defeated ally. |
|
Power of Alchemy
POWEROFALCHEMY
|
POWEROFALCHEMY | Copies the Ability of a defeated ally. |
|
Beast Boost
BEASTBOOST
|
BEASTBOOST | Boosts its best stat each time it deals a KO. |
|
RKS System
RKSSYSTEM
|
RKSSYSTEM | Its type matches the memory disc it holds. |
|
Electric Surge
ELECTRICSURGE
|
ELECTRICSURGE | Turns the ground into Electric Terrain. |
|
Psychic Surge
PSYCHICSURGE
|
PSYCHICSURGE | Turns the ground into Psychic Terrain. |
|
Misty Surge
MISTYSURGE
|
MISTYSURGE | Turns the ground into Misty Terrain. |
|
Grassy Surge
GRASSYSURGE
|
GRASSYSURGE | Turns the ground into Grassy Terrain. |
|
Full Metal Body
FULLMETALBODY
|
FULLMETALBODY | Prevents other Pokémon from lowering its stats. |
|
Shadow Shield
SHADOWSHIELD
|
SHADOWSHIELD | Resists damage while its HP is full. |
|
Prism Armor
PRISMARMOR
|
PRISMARMOR | Reduces damage from super-effective attacks. |
|
Neuroforce
NEUROFORCE
|
NEUROFORCE | Powers up moves that are super-effective. |
|
Intrepid Sword
INTREPIDSWORD
|
INTREPIDSWORD | Boosts Attack when entering a battle. |
|
Dauntless Shield
DAUNTLESSSHIELD
|
DAUNTLESSSHIELD | Boosts Defense when entering a battle. |
|
Libero
LIBERO
|
LIBERO | It changes type to that of the move it's about to use. |
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Ball Fetch
BALLFETCH
|
BALLFETCH | Retrieves the first thrown Poké Ball if it failed. |
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Cotton Down
COTTONDOWN
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COTTONDOWN | Scatters Speed-lowering cotton fluff when hit. |
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Propeller Tail
PROPELLERTAIL
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PROPELLERTAIL | This Pokémon's moves cannot be redirected. |
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Mirror Armor
MIRRORARMOR
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MIRRORARMOR | Bounces back stat-lowering effects. |
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Gulp Missile
GULPMISSILE
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GULPMISSILE | Catches prey via Surf or Dive, spits it out when hit. |
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Stalwart
STALWART
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STALWART | This Pokémon's moves cannot be redirected. |
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Steam Engine
STEAMENGINE
|
STEAMENGINE | Boosts Speed drastically if hit by a Fire or Water move. |
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Punk Rock
PUNKROCK
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PUNKROCK | Powers up own sound moves. Resists other sound moves. |
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Sand Spit
SANDSPIT
|
SANDSPIT | Creates a sandstorm when hit by an attack. |
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Ice Scales
ICESCALES
|
ICESCALES | Halves the damage taken from special moves. |
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Ripen
RIPEN
|
RIPEN | Ripens Berries and doubles their effect. |
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Ice Face
ICEFACE
|
ICEFACE | Blocks a physical hit, but the ice head breaks. |
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Power Spot
POWERSPOT
|
POWERSPOT | Just being next to the Pokémon powers up moves. |
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Mimicry
MIMICRY
|
MIMICRY | Changes type depending on the terrain. |
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Screen Cleaner
SCREENCLEANER
|
SCREENCLEANER | On entering battle, clears effects of Reflect, etc. |
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Steely Spirit
STEELYSPIRIT
|
STEELYSPIRIT | Powers up ally Pokémon's Steel-type moves. |
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Perish Body
PERISHBODY
|
PERISHBODY | Both Pokémon faint 3 turns after taking a contact hit. |
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Wandering Spirit
WANDERINGSPIRIT
|
WANDERINGSPIRIT | Swaps Abilities with contact-making Pokémon. |
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Gorilla Tactics
GORILLATACTICS
|
GORILLATACTICS | Boosts Attack, but allows only one move to be used. |
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Neutralizing Gas
NEUTRALIZINGGAS
|
NEUTRALIZINGGAS | Nullifies the effects of all other Abilities. |
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Pastel Veil
PASTELVEIL
|
PASTELVEIL | Protects the Pokémon and its allies from poisoning. |
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Hunger Switch
HUNGERSWITCH
|
HUNGERSWITCH | Changes between Full Belly and Hangry Mode each turn. |
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Quick Draw
QUICKDRAW
|
QUICKDRAW | Enables the Pokémon to move first occasionally. |
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Unseen Fist
UNSEENFIST
|
UNSEENFIST | The Pokémon's contact moves ignore protections. |
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Curious Medicine
CURIOUSMEDICINE
|
CURIOUSMEDICINE | Removes all allies' stat changes on joining battle. |
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Transistor
TRANSISTOR
|
TRANSISTOR | Powers up Electric-type moves. |
|
Dragon's Maw
DRAGONSMAW
|
DRAGONSMAW | Powers up Dragon-type moves. |
|
Chilling Neigh
CHILLINGNEIGH
|
CHILLINGNEIGH | When knocking out a target, raises Attack. |
|
Grim Neigh
GRIMNEIGH
|
GRIMNEIGH | When knocking out a target, raises Sp. Atk. |
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As One
ASONECHILLINGNEIGH
|
ASONECHILLINGNEIGH | Combines Unnerve and Chilling Neigh Abilities. |
|
As One
ASONEGRIMNEIGH
|
ASONEGRIMNEIGH | Combines Unnerve and Grim Neigh Abilities. |
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Anger Shell
ANGERSHELL
|
ANGERSHELL | Gets a powerful boost if a hit makes its HP half or less. |
|
Armor Tail
ARMORTAIL
|
ARMORTAIL | Prevents opposing Pokémon from using priority moves. |
|
Beads of Ruin
BEADSOFRUIN
|
BEADSOFRUIN | Lowers the Sp. Def of all Pokémon except the user. |
|
Commander
COMMANDER
|
COMMANDER | Pairs up and commands with an active Dondozo. |
|
Costar
COSTAR
|
COSTAR | Copies an ally's stat changes upon entry to battle. |
|
Cud Chew
CUDCHEW
|
CUDCHEW | Reuses an eaten Berry at the end of the next turn. |
|
Earth Eater
EARTHEATER
|
EARTHEATER | Restores HP if hit by a Ground-type move. |
|
Electromorphosis
ELECTROMORPHOSIS
|
ELECTROMORPHOSIS | The Pokémon becomes charged upon taking damage. |
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Good as Gold
GOODASGOLD
|
GOODASGOLD | The Pokémon becomes immune to status moves. |
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Guard Dog
GUARDDOG
|
GUARDDOG | Boosts Atk if intimidated and immune to being forced out. |
|
Hadron Engine
HADRONENGINE
|
HADRONENGINE | Turns the ground into Electric Terrain and boosts Sp. Atk. |
|
Lingering Aroma
LINGERINGAROMA
|
LINGERINGAROMA | Contact with this Pokémon spreads this Ability. |
|
Mycelium Might
MYCELIUMMIGHT
|
MYCELIUMMIGHT | Status moves are unimpeded by this Ability but slower to use. |
|
Opportunist
OPPORTUNIST
|
OPPORTUNIST | Copies an opponent's stat boost during a turn. |
|
Orichalcum Pulse
ORICHALCUMPULSE
|
ORICHALCUMPULSE | Turns the sunlight harsh while boosing Attack. |
|
Protosynthesis
PROTOSYNTHESIS
|
PROTOSYNTHESIS | Boosts its best stat in harsh sunlight. |
|
Purifying Salt
PURIFYINGSALT
|
PURIFYINGSALT | Gains protection from status effects and Ghost-type moves. |
|
Quark Drive
QUARKDRIVE
|
QUARKDRIVE | Boosts its best stat in Electric Terrain. |
|
Rocky Payload
ROCKYPAYLOAD
|
ROCKYPAYLOAD | Powers up Rock-type moves. |
|
Seed Sower
SEEDSOWER
|
SEEDSOWER | Turns the ground into Grassy Terrain upon taking damage. |
|
Sharpness
SHARPNESS
|
SHARPNESS | Powers up slicing moves. |
|
Supreme Overlord
SUPREMEOVERLORD
|
SUPREMEOVERLORD | Boosts the power of its moves with every fainted ally. |
|
Sword of Ruin
SWORDOFRUIN
|
SWORDOFRUIN | Lowers the Defense of all Pokémon except the user. |
|
Tablets of Ruin
TABLETSOFRUIN
|
TABLETSOFRUIN | Lowers the Attack of all Pokémon except the user. |
|
Thermal Exchange
THERMALEXCHANGE
|
THERMALEXCHANGE | Boosts Atk when hit by a Fire-type move and prevents burns. |
|
Toxic Debris
TOXICDEBRIS
|
TOXICDEBRIS | Scatters poison spikes when hit by physical moves. |
|
Vessel of Ruin
VESSELOFRUIN
|
VESSELOFRUIN | Lowers the Sp. Atk of all Pokémon except the user. |
|
Well-Baked Body
WELLBAKEDBODY
|
WELLBAKEDBODY | Fire-type moves deal no damage and sharply boost Defense. |
|
Wind Power
WINDPOWER
|
WINDPOWER | The Pokémon becomes charged from taking wind damage. |
|
Wind Rider
WINDRIDER
|
WINDRIDER | Boosts Attack in Tailwind or when attacked by wind moves. |
|
Zero to Hero
ZEROTOHERO
|
ZEROTOHERO | Transforms into its Hero Form when it switches out. |
|
Supersweet Syrup
SUPERSWEETSYRUP
|
SUPERSWEETSYRUP | Lowers the foe's evasion once per battle. |
|
Hospitality
HOSPITALITY
|
HOSPITALITY | Restores ally's HP a little when entering battle. |
|
Toxic Chain
TOXICCHAIN
|
TOXICCHAIN | May badly poison targets when the user attacks. |
|
Mind's Eye
MINDSEYE
|
MINDSEYE | Prevents accuracy loss. Ignores Ghost immunities. |
|
Embody Aspect
EMBODYASPECT
|
EMBODYASPECT | The user's shining mask raises its Speed stat. |
|
Embody Aspect
EMBODYASPECT_1
|
EMBODYASPECT_1 | The user's shining mask raises its Sp. Def stat. |
|
Embody Aspect
EMBODYASPECT_2
|
EMBODYASPECT_2 | The user's shining mask raises its Attack stat. |
|
Embody Aspect
EMBODYASPECT_3
|
EMBODYASPECT_3 | The user's shining mask raises its Defense stat. |
|
Poison Puppeteer
POISONPUPPETEER
|
POISONPUPPETEER | Moves that inflict poison also cause confusion. |
|
Tera Shift
TERASHIFT
|
TERASHIFT | Enters Terastal Form when sent out. |
|
Tera Shell
TERASHELL
|
TERASHELL | Resists all types when HP is full. |
|
Teraform Zero
TERAFORMZERO
|
TERAFORMZERO | Eliminates all weather and terrain. |